Element card · group Community · atomic number 15,414, its rank
SLASHPLAY server
Offline 91.98.186.88:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:09 UTC12h ago | – | – | running | 0 |
| Thu 22 Oct, 08:24 UTC5d ago | 0 | – | 5.2 days | 0 |
| Tue 20 Oct, 15:49 UTC7d ago | 0 | – | 1.7 days | 0 |
| Thu 15 Oct, 18:09 UTC12d ago | 0 | – | 4.9 days | 0 |
| Thu 8 Oct, 22:29 UTC19d ago | 0 | – | 6.8 days | 0 |
| Thu 8 Oct, 12:11 UTC19d ago | 0 | – | 0.4 days | 0 |
| Wed 7 Oct, 09:29 UTC20d ago | 0 | – | 1.1 days | 0 |
| Tue 6 Oct, 10:58 UTC21d ago | 0 | – | 0.9 days | 0 |
| Sun 4 Oct, 02:05 UTC23d ago | 0 | – | 2.4 days | 0 |
| Sat 3 Oct, 15:10 UTC24d ago | 0 | – | 0.5 days | 0 |
| Fri 2 Oct, 16:39 UTC25d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on SLASHPLAY server?
A procedural map runs on SLASHPLAY server, generated by the game.
How is SLASHPLAY server configured, and what rules apply?
Nothing in the name of SLASHPLAY server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts SLASHPLAY server?
Nothing about a region is published by SLASHPLAY server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 91.98.186.88:28015 is the address it uses.
Which Rust version is SLASHPLAY server on?
On Linux, SLASHPLAY server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does SLASHPLAY server stay online?
SLASHPLAY server is not online at the moment; the last sighting was 12 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does SLASHPLAY server wipe, and how often?
With no fixed rhythm, SLASHPLAY server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 hours ago.
On SLASHPLAY server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.
Lists and tags
What should you understand from the tags SLASHPLAY server carries?
These are the tags SLASHPLAY server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does SLASHPLAY server come up?
These themed Rust Data Lab lists carry SLASHPLAY server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How does SLASHPLAY server compare with other servers in the rankings?
Player hours over the last week put SLASHPLAY server at #15,414, inside the top 69% of ranked servers.
How many players does SLASHPLAY server have at the moment?
SLASHPLAY server is offline at the moment; the last sighting was 12 hours ago. Over seven days the mean player count is 0.
Getting on
What is the way to join SLASHPLAY server?
You can connect by pressing F1 in Rust and entering client.connect 91.98.186.88:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.