Element card · group Community · atomic number 9,868, its rank
[RU/ENG] Charon Classic Rust
Online 92.118.11.15:28125 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:11 UTC FW25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [RU/ENG] Charon Classic Rust?
[RU/ENG] Charon Classic Rust runs a procedural map of size 3,000 with seed 450189291; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on [RU/ENG] Charon Classic Rust?
Nothing in the name of [RU/ENG] Charon Classic Rust gives a gather rate. Group size is capped at 5 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
What region hosts [RU/ENG] Charon Classic Rust?
Going by its name rather than a tag, [RU/ENG] Charon Classic Rust points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 92.118.11.15:28125 is the address it uses.
Which Rust version is [RU/ENG] Charon Classic Rust on?
On Linux, [RU/ENG] Charon Classic Rust is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [RU/ENG] Charon Classic Rust stay online?
[RU/ENG] Charon Classic Rust is live as of now. About 19 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does [RU/ENG] Charon Classic Rust hold a steady performance?
Server fps averaged 227 over the last 48 hours, with 210 as the lowest. The maximum entity count was 53,086, covering buildings, deployables and all else in the world. Up to 2,047 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does [RU/ENG] Charon Classic Rust wipe, and how often?
Wiping once a month with the force wipe is what [RU/ENG] Charon Classic Rust does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 25 days 21 hours ago. Wipes monthly, according to the schedule in its tags.
How does [RU/ENG] Charon Classic Rust look on the day of a wipe?
Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 20 hours in.
Where it appears
Which meanings sit behind the tags on [RU/ENG] Charon Classic Rust?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe: that is the tag list [RU/ENG] Charon Classic Rust publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [RU/ENG] Charon Classic Rust appear in?
The Rust Data Lab lists that include [RU/ENG] Charon Classic Rust are: EU Rust servers, measured and Rust community servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, where does [RU/ENG] Charon Classic Rust place?
The seven-day player-hours table has [RU/ENG] Charon Classic Rust at #9,868, in the top 45% of ranked servers.
What does the current player count on [RU/ENG] Charon Classic Rust tell you?
Of 50 slots, 0 are taken on [RU/ENG] Charon Classic Rust right now. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 14:00 UTC, averaging 0 players.
Connection
What is the way to join [RU/ENG] Charon Classic Rust?
Open the console with F1 in Rust and type client.connect 92.118.11.15:28125. The Launch Rust button on this page does the same job through Steam. For more, visit https://t.me/charonar.