Rust Data LabData lab · live
Live readings Servers11,668 Players51,773 Populated3,164 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Vanilla · atomic number 13,703, its rank

KiryaFun

Online 92.118.11.47:28799 checked 13m ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,703top 62%
Last wipe23d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 08:13 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustafied.com … 45
    Rustafied.com - US Low Pop NA · groups of 6 · monthly · 92 on average 45/ 150
  2. 2 Ru Rustafied.com … 65
    Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average 65/ 150
  3. 3 Ru Rustoria.co - … 47
    Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 82 on average 47/ 100
  4. 4 Sk [TR/EU] SKY - … 9
    [TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | BUGÜN 18:00 DA WİPE EU · groups of 5 · monthly · 41 on average 9/ 200
  5. 5 Ru Rustoria.co - … 22
    Rustoria.co - US Low Pop NA · groups of 6 · monthly · 30 on average 22/ 100
  6. 6 Cu [EU/TR] CUMHUR… 7
    [EU/TR] CUMHURIYET | Max5 | Vanilla |Saturdays | wiped 10/24 EU · groups of 5 · monthly · 12 on average 7/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on KiryaFun?

A procedural map of size 2,350 with seed 87492680 runs on KiryaFun, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has KiryaFun set, and what settings are in force?

No gather rate appears in the name of KiryaFun. Group size is capped at 5 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts KiryaFun?

There is no region on record for KiryaFun. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 92.118.11.47:28799.

On what Rust version does KiryaFun operate?

Rust network protocol 2635 and build 167781 on Linux is what KiryaFun uses. The protocol must match for you to join; Steam will update your game.

How reliably does KiryaFun stay online?

At the moment, KiryaFun is online. The uptime it reports suggests it restarted roughly 5 days 11 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is KiryaFun known for smooth running?

The last 48 hours show an average of 91 server fps and a minimum of 9. Buildings, deployables and everything else in the world added up to as many as 27,676 entities. Memory use peaked at 3,892 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does KiryaFun wipe, and how often?

Wiping once a month with the force wipe is what KiryaFun does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 23 days 1 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on KiryaFun involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags KiryaFun carries?

These are the tags KiryaFun makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; modded (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does KiryaFun come up?

You will find KiryaFun on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does KiryaFun place?

KiryaFun sits at #13,703 for seven-day player hours, placing it in the top 62% of ranked servers.

How many players does KiryaFun have at the moment?

At the moment KiryaFun has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 1 at the top.

Connection

What steps get you onto KiryaFun?

In Rust, press F1 and enter client.connect 92.118.11.47:28799. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://site.xyz/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs167781,ts5,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts5
Group limit The team limit is 5.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.