Rust Data LabData lab · live
Live readings Servers11,762 Players65,727 Populated3,483 Fresh wipes · 3h193 Sampled every 5 min

Element card · group Community · atomic number 15,555, its rank

LOW.MS :: JW Test 1.1

Offline 92.118.16.95:28015 checked 17d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,555top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct13 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 513
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 513/ 525
  2. 2 Ru Rustoria.co - … 380
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 380/ 450
  3. 3 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 49/ 250
  4. 4 Ru Rustoria.co - … 49
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 49/ 250
  5. 5 Ru Rustafied.com … 54
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54/ 100
  6. 6 Ru Rustoria.co - … 167
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 167/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on LOW.MS :: JW Test 1.1?

LOW.MS :: JW Test 1.1 runs a procedural map of size 1,000 with seed 612351; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on LOW.MS :: JW Test 1.1?

The name of LOW.MS :: JW Test 1.1 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does LOW.MS :: JW Test 1.1 sit?

There is no region on record for LOW.MS :: JW Test 1.1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 92.118.16.95:28015.

On what Rust version does LOW.MS :: JW Test 1.1 operate?

Rust network protocol 2634 and build 166652 on Windows is what LOW.MS :: JW Test 1.1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does LOW.MS :: JW Test 1.1 stay up, and how reliable is its uptime?

Currently offline, LOW.MS :: JW Test 1.1 was last seen 17 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 5 October 2026.

Wipe days

What is the wiping pattern on LOW.MS :: JW Test 1.1?

Too few wipes are on record for LOW.MS :: JW Test 1.1 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 3 hours ago.

Lists and tags

What should you understand from the tags LOW.MS :: JW Test 1.1 carries?

These are the tags LOW.MS :: JW Test 1.1 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does LOW.MS :: JW Test 1.1 come up?

The Rust Data Lab lists that include LOW.MS :: JW Test 1.1 are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does LOW.MS :: JW Test 1.1 place?

LOW.MS :: JW Test 1.1 sits at #15,555 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on LOW.MS :: JW Test 1.1 tell you?

No live signal from LOW.MS :: JW Test 1.1 right now, which was last seen 17 days 3 hours ago.

How to join

What steps get you onto LOW.MS :: JW Test 1.1?

You can connect by pressing F1 in Rust and entering client.connect 92.118.16.95:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.