Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Community · atomic number 8,596, its rank

eques gallinaceus

Online 92.118.18.72:28035 checked 1h ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,596top 39%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:23 UTC25d ago 2 – running 1
Fri 2 Oct, 00:16 UTC26d ago 2 – 0.8 days 2
Mon 28 Sep, 00:31 UTC30d ago 0 – 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustoria.co - … 36
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  5. 5 Ru Rustafied.com … 138
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  6. 6 Ru Rustoria.co - … 255
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Quick answers

from the figures on this page

Settings and map

What map is in play on eques gallinaceus?

eques gallinaceus runs a procedural map of size 4,500 with seed 383475235; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on eques gallinaceus?

Nothing in the name of eques gallinaceus gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

In what location does eques gallinaceus sit?

There is no region on record for eques gallinaceus. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 92.118.18.72:28035.

Which Rust version is eques gallinaceus on?

On Windows, eques gallinaceus is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is eques gallinaceus for staying online?

At the moment, eques gallinaceus is online. The uptime it reports suggests it restarted roughly 5 days 15 hours ago. It was online for 122 of 168 hours in the last 7 full days, which is 73% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Does eques gallinaceus hold a steady performance?

The last 48 hours show an average of 53 server fps and a minimum of 33. The entity count reached 119,437, including buildings, deployables and all other world items. Memory use peaked at 5,366 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on eques gallinaceus, and at what time?

There is no next wipe to predict for eques gallinaceus, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 22 hours ago the current world was made.

What does a typical wipe day on eques gallinaceus involve?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on eques gallinaceus?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list eques gallinaceus publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does eques gallinaceus come up?

You will find eques gallinaceus on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does eques gallinaceus compare with other servers in the rankings?

eques gallinaceus sits at #8,596 for seven-day player hours, placing it in the top 39% of ranked servers.

How full is eques gallinaceus right now?

At the moment eques gallinaceus has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 1.

Connection

What is the way to join eques gallinaceus?

Open the console with F1 in Rust and type client.connect 92.118.18.72:28035. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.