Rust Data LabData lab · live
Live readings Servers11,869 Players90,153 Populated3,832 Fresh wipes · 3h374 Sampled every 5 min

Element card · group Community · atomic number 15,344, its rank

Donay Test

Online 92.118.207.131:28147 checked 7m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:43 UTC7d ago 1 – running 0
Thu 15 Oct, 11:34 UTC14d ago 0 – 6.2 days 0
Thu 1 Oct, 10:04 UTC28d ago 3 halved by day 1 14.1 days 1
Wed 30 Sep, 13:27 UTC29d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 476
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 476/ 575
  2. 2 Ru Rustoria.co - … 441
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 441/ 475
  3. 3 Ru Rusty Moose |E… 739
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 739/ 250
  4. 4 Ru Rustafied.com … 64
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 64/ 100
  5. 5 Ru Rustoria.co - … 458
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 458/ 250
  6. 6 Ru Rustoria.co - … 26
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on Donay Test?

A procedural map of size 4,250 with seed 1558127509 runs on Donay Test, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Donay Test configured, and what rules apply?

The name of Donay Test carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Donay Test?

No region is published by Donay Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 92.118.207.131:28147 is the address it uses.

On what Rust version does Donay Test operate?

Rust network protocol 2634 and build 167781 on Linux is what Donay Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Donay Test stay up, and how reliable is its uptime?

Donay Test is live as of now. According to the uptime it reports, the last restart was about 7 days 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Is Donay Test known for smooth running?

In the last 48 hours, it averaged 205 server fps, with a low of 159. Buildings, deployables and everything else in the world added up to as many as 98,551 entities. The highest memory usage was 4,830 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does Donay Test wipe, and how often?

With no fixed rhythm, Donay Test wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 7 days 23 hours ago.

How does Donay Test look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

What should you understand from the tags Donay Test carries?

These are the tags Donay Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Donay Test come up?

These themed Rust Data Lab lists carry Donay Test: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does Donay Test compare with other servers in the rankings?

The seven-day player-hours table has Donay Test at #15,344, in the top 69% of ranked servers.

How many players does Donay Test have at the moment?

Donay Test currently shows 0 players across 40 slots. The past week gives an average of 0 players.

Connection

What is the way to join Donay Test?

In Rust, press F1 and enter client.connect 92.118.207.131:28147. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://pineriver.dk.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.