Rust Data LabData lab · live
Live readings Servers11,676 Players50,509 Populated3,178 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Community · atomic number 14,387, its rank

My Rust Staging Server

Offline 92.118.220.37:28015 checked 34d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,387top 64%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 309
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 309/ 375
  2. 2 Ru Rustoria.co - … 316
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 316/ 325
  3. 3 Ru Rusty Moose |E… 27
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 27/ 250
  4. 4 Ru Rustoria.co - … 30
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 30/ 250
  5. 5 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48/ 100
  6. 6 Ru Rustoria.co - … 154
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 154/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on My Rust Staging Server?

A procedural map runs on My Rust Staging Server, generated by the game.

How is My Rust Staging Server configured, and what rules apply?

Nothing in the name of My Rust Staging Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is My Rust Staging Server based in?

There is no region on record for My Rust Staging Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 92.118.220.37:28015 is the address it uses.

What Rust version does My Rust Staging Server currently run?

Rust network protocol 2634 and build 165700 on Windows is what My Rust Staging Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Rust Staging Server for staying online?

Currently offline, My Rust Staging Server was last seen 34 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on My Rust Staging Server?

Too few wipes are on record for My Rust Staging Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 13 hours ago.

Where it appears

How should you read the tags on My Rust Staging Server?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs165700 (Build): The game build is 165700; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list My Rust Staging Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Staging Server come up?

You will find My Rust Staging Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does My Rust Staging Server place?

Player hours over the last week put My Rust Staging Server at #14,387, inside the top 64% of ranked servers.

What does the current player count on My Rust Staging Server tell you?

No live signal from My Rust Staging Server right now, which was last seen 34 days 13 hours ago.

Connection

How can you connect to My Rust Staging Server?

Open the console with F1 in Rust and type client.connect 92.118.220.37:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165700,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs165700
Build The game build is 165700.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.