Rust Data LabData lab · live
Live readings Servers11,896 Players92,145 Populated4,078 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Community · atomic number 15,445, its rank

EGS"

Offline 92.137.164.3:27015 checked 36d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,445top 67%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 09:01 UTC36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 784
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 501 on average 784/ 825
  2. 2 Ru Rustoria.co - … 50
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 347 on average 50/ 250
  3. 3 Ru Rusty Moose |E… 125
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 342 on average 125/ 250
  4. 4 Ru Rustoria.co - … 463
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 463/ 500
  5. 5 Ru Rustoria.co - … 268
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 281 on average 268/ 300
  6. 6 Ru Rustafied.com … 196
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 258 on average 196/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on EGS"?

The map on EGS" is procedural, made by the game.

What settings and rules apply on EGS"?

No gather rate appears in the name of EGS". Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is EGS" based in?

Nothing about a region is published by EGS". The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 92.137.164.3:27015 is the address it uses.

On what Rust version does EGS" operate?

Rust network protocol 2633 and build 164530 on Linux is what EGS" uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does EGS" stay online?

Right now EGS" is offline, with its last appearance 36 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.

Wipe days

How often does a wipe happen on EGS", and at what time?

EGS"'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 36 days 10 hours ago the current world was made.

On EGS", what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on EGS"?

These are the tags EGS" makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does EGS" appear in?

These themed Rust Data Lab lists carry EGS": Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does EGS" place?

EGS" sits at #15,445 for seven-day player hours, placing it in the top 67% of ranked servers.

How full is EGS" right now?

No live signal from EGS" right now, which was last seen 36 days 5 hours ago.

Getting on

What steps get you onto EGS"?

Open the console with F1 in Rust and type client.connect 92.137.164.3:27015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.