Element card · group Community · atomic number 9,136, its rank
Test local
Offline 92.148.171.109:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 12:42 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
421
Rusty Moose |EU Mondays| 421/ 400
-
2
Ru
Rustoria.co - …
339
Rustoria.co - EU East Long 339/ 350
-
3
Ru
Rusty Moose |E…
34
Rusty Moose |EU Main| 34/ 250
-
4
Ru
Rustoria.co - …
29
Rustoria.co - EU Main 29/ 250
-
5
Ru
Rustafied.com …
51
Rustafied.com - EU Friday 51/ 100
-
6
Ru
Rustoria.co - …
145
Rustoria.co - EU East Medium 145/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on Test local?
The map on Test local is procedural, made by the game.
What rules has Test local set, and what settings are in force?
Nothing in the name of Test local gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
Which location is Test local based in?
No region is published by Test local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 92.148.171.109:28015 is the address it uses.
On what Rust version does Test local operate?
On Windows, Test local is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Test local stay up, and how reliable is its uptime?
Test local is not online at the moment; the last sighting was 3 days 16 hours ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipes and resets
How often does a wipe happen on Test local, and at what time?
The record holds too few of Test local's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 22 hours ago.
On Test local, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on Test local?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Test local publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Test local come up?
These themed Rust Data Lab lists carry Test local: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does Test local place?
Test local sits at #9,136 for seven-day player hours, placing it in the top 41% of ranked servers.
How many players does Test local have at the moment?
Test local is offline at the moment; the last sighting was 3 days 16 hours ago. Averaged over the past week: 1 players, peaking at 1.
Getting on
How can you connect to Test local?
You can connect by pressing F1 in Rust and entering client.connect 92.148.171.109:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.