Element card · group Community · atomic number 15,049, its rank
cocotomi
Offline 92.203.197.183:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on cocotomi?
A procedural map runs on cocotomi, generated by the game.
How is cocotomi configured, and what rules apply?
The name of cocotomi carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
What region hosts cocotomi?
There is no region on record for cocotomi. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 92.203.197.183:28015 is the address it uses.
What Rust version does cocotomi currently run?
On Windows, cocotomi is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
How dependable is cocotomi for staying online?
Currently offline, cocotomi was last seen 44 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
When does cocotomi wipe, and how often?
The record holds too few of cocotomi's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 17 hours ago.
Where it appears
How should you read the tags on cocotomi?
These are the tags cocotomi makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does cocotomi come up?
The Rust Data Lab lists that include cocotomi are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does cocotomi compare with other servers in the rankings?
cocotomi sits at #15,049 for seven-day player hours, placing it in the top – of ranked servers.
How full is cocotomi right now?
cocotomi is offline at the moment; the last sighting was 44 days 15 hours ago.
How to join
What steps get you onto cocotomi?
You can connect by pressing F1 in Rust and entering client.connect 92.203.197.183:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.