Rust Data LabData lab · live
Live readings Servers11,835 Players82,642 Populated3,762 Fresh wipes · 3h274 Sampled every 5 min

Element card · group Community · atomic number 14,532, its rank

Schimis Survival Server

Offline 92.208.176.195:28015 checked 31d ago

quad
Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#14,532top 61%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers, and #621 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ti [EU] TideRust … 105
    [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes EU · quad · monthly · 131 on average 105/ 250
  2. 2 Va [LATAM] VAINIL… 32
    [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe SA · quad · weekly · 109 on average 32/ 200
  3. 3 Va [TR/EU] VATAN … 244
    [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için EU · quad · monthly · 87 on average 244/ 350
  4. 4 Wa WARBANDITS.GG … 18
    WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 56 on average 18/ 200
  5. 5 Ja [JP] Japan Hid… 0
    [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours EA · quad · weekly · 42 on average 0/ 165
  6. 6 Ca Cali.gg | No K… 2
    Cali.gg | No KOS | Noob Friendly | Active Admins NA · quad · biweekly · 28 on average 2/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Schimis Survival Server?

Generated by the game, the map on Schimis Survival Server is procedural.

What settings and rules apply on Schimis Survival Server?

Nothing in the name of Schimis Survival Server gives a gather rate. A group can hold 4 players at most (quad). Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Schimis Survival Server sit?

There is no region on record for Schimis Survival Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 92.208.176.195:28015.

On what Rust version does Schimis Survival Server operate?

On Windows, Schimis Survival Server is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

Does Schimis Survival Server stay up, and how reliable is its uptime?

Currently offline, Schimis Survival Server was last seen 31 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Wipe days

How often does a wipe happen on Schimis Survival Server, and at what time?

Schimis Survival Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 31 days 21 hours ago the current world was made.

Where it appears

What should you understand from the tags Schimis Survival Server carries?

The game's server browser reads the tags Schimis Survival Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Schimis Survival Server come up?

The Rust Data Lab lists that include Schimis Survival Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

Player numbers

What position does Schimis Survival Server hold among Rust servers?

Schimis Survival Server sits at #14,532 for seven-day player hours, placing it in the top 61% of ranked servers. The quad ranking puts it at #621.

How many players does Schimis Survival Server have at the moment?

Schimis Survival Server is offline at the moment; the last sighting was 31 days 19 hours ago.

How to join

What is the way to join Schimis Survival Server?

In Rust, press F1 and enter client.connect 92.208.176.195:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts4

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts4
Group limit The team limit is 4.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.