Element card · group Community · atomic number 15,382, its rank
LinuxGSM
Offline 92.211.3.96:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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1
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2
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3
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4
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on LinuxGSM?
The map on LinuxGSM is procedural, made by the game.
How is LinuxGSM configured, and what rules apply?
No gather rate appears in the name of LinuxGSM. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
About the server
In what location does LinuxGSM sit?
No region is published by LinuxGSM. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 92.211.3.96:28015.
On what Rust version does LinuxGSM operate?
Rust network protocol 2633 and build 163207 on Linux is what LinuxGSM uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does LinuxGSM stay up, and how reliable is its uptime?
Right now LinuxGSM is offline, with its last appearance 40 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
What is the wiping pattern on LinuxGSM?
The record holds too few of LinuxGSM's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 53 days 8 hours ago.
Lists and tags
What should you understand from the tags LinuxGSM carries?
These are the tags LinuxGSM makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): It runs build 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does LinuxGSM come up?
These themed Rust Data Lab lists carry LinuxGSM: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does LinuxGSM place?
LinuxGSM sits at #15,382 for seven-day player hours, placing it in the top – of ranked servers.
How many players does LinuxGSM have at the moment?
The last recorded sighting of LinuxGSM was 40 days 7 hours ago, and it is offline now.
Connection
What is the way to join LinuxGSM?
Open the console with F1 in Rust and type client.connect 92.211.3.96:28015. The Launch Rust button on this page does the same job through Steam.