Rust Data LabData lab · live
Live readings Servers11,718 Players59,183 Populated3,355 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Community · atomic number 16,866, its rank

SR-388

Offline 92.220.241.193:28015 checked 29d ago

Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#16,866top 71%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 15:22 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 439
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 439/ 475
  2. 2 Ru Rustoria.co - … 339
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 339/ 375
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38/ 250
  4. 4 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 31/ 250
  5. 5 Ru Rustafied.com … 45
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 45/ 100
  6. 6 Ru Rustoria.co - … 145
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 145/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on SR-388?

A procedural map runs on SR-388, generated by the game.

What settings and rules apply on SR-388?

Nothing in the name of SR-388 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does SR-388 sit?

There is no region on record for SR-388. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 92.220.241.193:28015.

Which Rust version is SR-388 on?

Rust network protocol 2633 and build 165217 on Windows is what SR-388 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does SR-388 stay online?

Currently offline, SR-388 was last seen 29 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does SR-388 wipe, and how often?

SR-388's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 31 days 19 hours ago.

How does SR-388 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags SR-388 carries?

The game's server browser reads the tags SR-388 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): It has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does SR-388 come up?

You will find SR-388 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does SR-388 place?

The seven-day player-hours table has SR-388 at #16,866, in the top 71% of ranked servers.

How full is SR-388 right now?

The last recorded sighting of SR-388 was 29 days 20 hours ago, and it is offline now.

How to join

How can you connect to SR-388?

In Rust, press F1 and enter client.connect 92.220.241.193:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players It has 15 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.