Rust Data LabData lab · live
Live readings Servers11,875 Players94,751 Populated3,875 Fresh wipes · 3h395 Sampled every 5 min

Element card · group Community · atomic number 15,344, its rank

A Shockbyte Rust Server

Online 92.222.138.235:25106 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe27d agono schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:22 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustafied.com … 67
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  5. 5 Ru Rustoria.co - … 998
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  6. 6 Ru Rustoria.co - … 22
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Quick answers

from the figures on this page

Map and rules

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,500 with seed 1403708994; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is A Shockbyte Rust Server configured, and what rules apply?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

Which location is A Shockbyte Rust Server based in?

No region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 92.222.138.235:25106.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is A Shockbyte Rust Server for staying online?

A Shockbyte Rust Server is live as of now. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Does A Shockbyte Rust Server hold a steady performance?

In the last 48 hours, it averaged 109 server fps, with a low of 75. The entity count reached 123,059, including buildings, deployables and all other world items. Up to 4,309 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on A Shockbyte Rust Server?

Once a month is all A Shockbyte Rust Server wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 19 hours ago the current world was made.

How does A Shockbyte Rust Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 24 hours after it began.

Lists and tags

Which meanings sit behind the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?

The Rust Data Lab lists that include A Shockbyte Rust Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does A Shockbyte Rust Server compare with other servers in the rankings?

The seven-day player-hours table has A Shockbyte Rust Server at #15,344, in the top 69% of ranked servers.

How many players does A Shockbyte Rust Server have at the moment?

Of 40 slots, 0 are taken on A Shockbyte Rust Server right now. The seven-day average for this server is 0 players.

How to join

What steps get you onto A Shockbyte Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 92.222.138.235:25106, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.