Element card · group Community · atomic number 15,792, its rank
Parachute Test - Launch Site
Offline 92.237.133.78:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
673
Rusty Moose |EU Mondays| 673/ 700
-
2
Ru
Rustoria.co - …
432
Rustoria.co - EU East Long 432/ 475
-
3
Ru
Rustoria.co - …
36
Rustoria.co - EU Main 36/ 250
-
4
Ru
Rusty Moose |E…
61
Rusty Moose |EU Main| 61/ 250
-
5
Ru
Rustoria.co - …
215
Rustoria.co - EU East Medium 215/ 200
-
6
Ru
Rustafied.com …
127
Rustafied.com - EU Friday 127/ 150
Quick answers
from the figures on this pageServer setup
What map is in play on Parachute Test - Launch Site?
The map on Parachute Test - Launch Site is procedural, made by the game.
What rules has Parachute Test - Launch Site set, and what settings are in force?
Nothing in the name of Parachute Test - Launch Site gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts Parachute Test - Launch Site?
Nothing about a region is published by Parachute Test - Launch Site. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 92.237.133.78:28015.
On what Rust version does Parachute Test - Launch Site operate?
On Windows, Parachute Test - Launch Site is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Parachute Test - Launch Site for staying online?
Parachute Test - Launch Site is not online at the moment; the last sighting was 28 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Parachute Test - Launch Site?
Too few wipes are on record for Parachute Test - Launch Site to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 29 days 21 hours ago the current world was made.
Where it appears
How should you read the tags on Parachute Test - Launch Site?
These are the tags Parachute Test - Launch Site makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Parachute Test - Launch Site come up?
The Rust Data Lab lists that include Parachute Test - Launch Site are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does Parachute Test - Launch Site hold among Rust servers?
Player hours over the last week put Parachute Test - Launch Site at #15,792, inside the top 66% of ranked servers.
How many players does Parachute Test - Launch Site have at the moment?
The last recorded sighting of Parachute Test - Launch Site was 28 days 13 hours ago, and it is offline now.
Getting on
How can you connect to Parachute Test - Launch Site?
Open the console with F1 in Rust and type client.connect 92.237.133.78:28015. The Launch Rust button on this page does the same job through Steam.