Rust Data LabData lab · live
Live readings Servers11,770 Players75,264 Populated3,495 Fresh wipes · 3h240 Sampled every 5 min

Element card · group Community · atomic number 11,970, its rank

Name of Server as Shown on the Client Server List

Offline 92.238.133.242:28015 checked 6d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#11,970top 54%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct15 Oct22 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:31 UTC6d ago 1 – running 0
Fri 16 Oct, 13:20 UTC13d ago 1 – 7 days 1
Thu 15 Oct, 22:31 UTC14d ago 1 – 0.6 days 1
Sat 3 Oct, 21:38 UTC26d ago 1 held half 12 days 1
Sat 3 Oct, 10:59 UTC26d ago 1 – 0.4 days 1
Sat 19 Sep, 13:02 UTC40d ago 1 held half 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 159
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 159/ 250
  2. 2 Ru Rustoria.co - … 184
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 184/ 250
  3. 3 Ru Rusty Moose |E… 604
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 604/ 675
  4. 4 Ru Rustafied.com … 37
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 37/ 100
  5. 5 Ru Rustoria.co - … 687
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 687/ 775
  6. 6 Ru Rustoria.co - … 561
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 561/ 625

Quick answers

from the figures on this page

Settings and map

What map is in play on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

Nothing in the name of Name of Server as Shown on the Client Server List gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is Name of Server as Shown on the Client Server List based in?

There is no region on record for Name of Server as Shown on the Client Server List. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 92.238.133.242:28015 is the address it uses.

What Rust version does Name of Server as Shown on the Client Server List currently run?

Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Name of Server as Shown on the Client Server List stay online?

Name of Server as Shown on the Client Server List is not online at the moment; the last sighting was 6 days 9 hours ago. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Name of Server as Shown on the Client Server List, and at what time?

No next wipe can be predicted on Name of Server as Shown on the Client Server List: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 10 hours ago.

How does Name of Server as Shown on the Client Server List look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Tags, lists

Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?

These are the tags Name of Server as Shown on the Client Server List makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Name of Server as Shown on the Client Server List appear in?

You will find Name of Server as Shown on the Client Server List on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Name of Server as Shown on the Client Server List place?

Name of Server as Shown on the Client Server List sits at #11,970 for seven-day player hours, placing it in the top 54% of ranked servers.

How many players does Name of Server as Shown on the Client Server List have at the moment?

The last recorded sighting of Name of Server as Shown on the Client Server List was 6 days 9 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.

Getting on

What is the way to join Name of Server as Shown on the Client Server List?

You can connect by pressing F1 in Rust and entering client.connect 92.238.133.242:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.