Rust Data LabData lab · live
Live readings Servers11,702 Players66,491 Populated3,572 Fresh wipes · 3h108 Sampled every 5 min

Element card · group PvE · atomic number 16,838, its rank

RUST Chill Test...

Offline 92.240.243.94:28015 checked 28d ago

monthly wipes pve
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#16,838top 70%
Last wipe28d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep30 Sep3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

usual gap15.1 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 30 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:43 UTC28d ago 0 – running 0
Tue 15 Sep, 07:04 UTC43d ago 0 – 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ru [EU] RustEZ Pu… 16
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  3. 3 Ru [US] RustEZ Pu… 18
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    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 43/ 200
  5. 5 Sk [PvE] Skyline … 10
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 10/ 150
  6. 6 Jp JP RustPvE ko… 32
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Quick answers

from the figures on this page

Map and rules

What map is in play on RUST Chill Test...?

Generated by the game, the map on RUST Chill Test... is procedural.

What settings and rules apply on RUST Chill Test...?

No gather rate appears in the name of RUST Chill Test.... Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

In what location does RUST Chill Test... sit?

There is no region on record for RUST Chill Test.... What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 92.240.243.94:28015.

On what Rust version does RUST Chill Test... operate?

Rust network protocol 2633 and build 165217 on Windows is what RUST Chill Test... uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RUST Chill Test... stay up, and how reliable is its uptime?

Right now RUST Chill Test... is offline, with its last appearance 28 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.

Wipe schedule

How often does a wipe happen on RUST Chill Test..., and at what time?

Wiping once a month with the force wipe is what RUST Chill Test... does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 28 days 3 hours ago. A monthly wipe schedule is what its tags publish.

On RUST Chill Test..., what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on RUST Chill Test...?

These are the tags RUST Chill Test... makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptsw (Networking): 'sw' is the network layer used; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUST Chill Test... come up?

The Rust Data Lab lists that include RUST Chill Test... are: Rust community servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does RUST Chill Test... hold among Rust servers?

The seven-day player-hours table has RUST Chill Test... at #16,838, in the top 70% of ranked servers.

How full is RUST Chill Test... right now?

No live signal from RUST Chill Test... right now, which was last seen 28 days 3 hours ago.

Connection

How can you connect to RUST Chill Test...?

You can connect by pressing F1 in Rust and entering client.connect 92.240.243.94:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptsw,$r?,v2633,^m,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players It has 30 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptsw
Networking 'sw' is the network layer used.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.