Rust Data LabData lab · live
Live readings Servers11,770 Players76,905 Populated3,727 Fresh wipes · 3h142 Sampled every 5 min

Element card · group Community · atomic number 12,048, its rank

myserver

Online 92.241.250.103:28015 checked 8m ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#12,048top 54%
Last wipe1h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:48 UTC1h ago – – running 1
Sun 11 Oct, 15:18 UTC16d ago 1 – – 0
Sat 3 Oct, 08:45 UTC25d ago 1 halved by day 1 8.3 days 1
Mon 21 Sep, 16:19 UTC36d ago 1 held half 11.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 653
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 653/ 725
  2. 2 Ru Rustoria.co - … 448
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 448/ 475
  3. 3 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 37/ 250
  4. 4 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 49/ 250
  5. 5 Ru Rustoria.co - … 214
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 214/ 250
  6. 6 Ru Rustafied.com … 135
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 135/ 175

Quick answers

from the figures on this page

Server setup

What map is in play on myserver?

Generated by the game, the map on myserver is procedural.

What settings and rules apply on myserver?

The name of myserver carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is myserver based in?

Nothing about a region is published by myserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 92.241.250.103:28015.

On what Rust version does myserver operate?

On Windows, myserver is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is myserver for staying online?

Right now, myserver is reachable. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

How often does a wipe happen on myserver, and at what time?

There is no next wipe to predict for myserver, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 1 hours ago.

What does a typical wipe day on myserver involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 22 hours after it began. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Where it appears

Which meanings sit behind the tags on myserver?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list myserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does myserver come up?

You will find myserver on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Against other Rust servers, where does myserver place?

The seven-day player-hours table has myserver at #12,048, in the top 54% of ranked servers.

How many players does myserver have at the moment?

At the moment myserver has 1 of its 1 slots filled. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 12:00 UTC, averaging 0 players.

Getting on

How can you connect to myserver?

In Rust, press F1 and enter client.connect 92.241.250.103:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. Expect a queue: it is full right now.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.