Element card · group Community · atomic number 16,004, its rank
Test Server
Offline 92.249.162.231:28088 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What rules has Test Server set, and what settings are in force?
No gather rate appears in the name of Test Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Test Server?
Nothing about a region is published by Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 92.249.162.231:28088.
What Rust version does Test Server currently run?
Rust network protocol 2633 and build 163207 on Linux is what Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Test Server stay online?
Test Server is not online at the moment; the last sighting was 25 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.
Wipes and resets
What is the wiping pattern on Test Server?
Too few wipes are on record for Test Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 2 hours ago.
Tags, lists
What should you understand from the tags Test Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Test Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server come up?
The Rust Data Lab lists that include Test Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does Test Server compare with other servers in the rankings?
Test Server sits at #16,004 for seven-day player hours, placing it in the top 70% of ranked servers.
What does the current player count on Test Server tell you?
Test Server is offline at the moment; the last sighting was 25 days 3 hours ago.
Connection
What steps get you onto Test Server?
In Rust, press F1 and enter client.connect 92.249.162.231:28088. Or click Launch Rust here to open Rust via Steam and connect automatically.