Element card · group Community · atomic number 15,159, its rank
Test Server
Offline 92.249.220.202:28088 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What rules has Test Server set, and what settings are in force?
No gather rate appears in the name of Test Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
Which location is Test Server based in?
Nothing about a region is published by Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 92.249.220.202:28088.
What Rust version does Test Server currently run?
On Linux, Test Server is running Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Test Server stay online?
Right now Test Server is offline, with its last appearance 11 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Test Server?
Test Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 53 days 9 hours ago.
Lists and tags
What should you understand from the tags Test Server carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list Test Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Test Server appear in?
The Rust Data Lab lists that include Test Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does Test Server hold among Rust servers?
The seven-day player-hours table has Test Server at #15,159, in the top 70% of ranked servers.
How many players does Test Server have at the moment?
The last recorded sighting of Test Server was 11 days 8 hours ago, and it is offline now.
Connection
What is the way to join Test Server?
Open the console with F1 in Rust and type client.connect 92.249.220.202:28088. The Launch Rust button on this page does the same job through Steam.