Element card · group Community · atomic number 13,504, its rank
Head for the exits
Offline 92.25.3.219:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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3
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4
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5
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Rustoria.co - EU East Medium 165/ 200
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6
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Quick answers
from the figures on this pageSettings and map
What map is in play on Head for the exits?
The map on Head for the exits is procedural, made by the game.
How is Head for the exits configured, and what rules apply?
The name of Head for the exits carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Head for the exits?
Nothing about a region is published by Head for the exits. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 92.25.3.219:28015.
On what Rust version does Head for the exits operate?
Rust network protocol 2634 and build 167781 on Windows is what Head for the exits uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Head for the exits for staying online?
Head for the exits is not online at the moment; the last sighting was 12 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 15 October 2026.
Wipes and resets
When does Head for the exits wipe, and how often?
Too few wipes are on record for Head for the exits to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 9 hours ago.
Where it appears
What should you understand from the tags Head for the exits carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Head for the exits publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Head for the exits appear in?
You will find Head for the exits on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does Head for the exits compare with other servers in the rankings?
The seven-day player-hours table has Head for the exits at #13,504, in the top 62% of ranked servers.
What does the current player count on Head for the exits tell you?
The last recorded sighting of Head for the exits was 12 days 8 hours ago, and it is offline now.
How to join
What is the way to join Head for the exits?
Open the console with F1 in Rust and type client.connect 92.25.3.219:28015. The Launch Rust button on this page does the same job through Steam.