Element card · group Community · atomic number 13,745, its rank
nameserver
Offline 92.36.108.195:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on nameserver?
A procedural map runs on nameserver, generated by the game.
What rules has nameserver set, and what settings are in force?
The name of nameserver carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
In what location does nameserver sit?
No region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. 92.36.108.195:28015 is the address it uses.
Which Rust version is nameserver on?
Rust network protocol 2634 and build 166494 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is nameserver for staying online?
Right now nameserver is offline, with its last appearance 21 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.
Wipe days
What is the wiping pattern on nameserver?
nameserver's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 19 hours ago.
Lists and tags
What should you understand from the tags nameserver carries?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): The game build is 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list nameserver publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does nameserver place?
nameserver sits at #13,745 for seven-day player hours, placing it in the top 62% of ranked servers.
How full is nameserver right now?
The last recorded sighting of nameserver was 21 days 16 hours ago, and it is offline now.
Getting on
How can you connect to nameserver?
You can connect by pressing F1 in Rust and entering client.connect 92.36.108.195:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.