Element card · group Community · atomic number 13,722, its rank
nameserver
Offline 92.36.37.149:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on nameserver?
Generated by the game, the map on nameserver is procedural.
How is nameserver configured, and what rules apply?
The name of nameserver carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
What region hosts nameserver?
Nothing about a region is published by nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 92.36.37.149:28015.
Which Rust version is nameserver on?
On Windows, nameserver is running Rust network protocol 2633 and build 163207. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is nameserver for staying online?
Right now nameserver is offline, with its last appearance 44 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on nameserver?
The record holds too few of nameserver's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 50 days 7 hours ago.
Tags, lists
Which meanings sit behind the tags on nameserver?
These are the tags nameserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
These themed Rust Data Lab lists carry nameserver: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does nameserver compare with other servers in the rankings?
Player hours over the last week put nameserver at #13,722, inside the top – of ranked servers.
What does the current player count on nameserver tell you?
The last recorded sighting of nameserver was 44 days 10 hours ago, and it is offline now.
Connection
What steps get you onto nameserver?
You can connect by pressing F1 in Rust and entering client.connect 92.36.37.149:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.