Element card · group Community · atomic number 13,210, its rank
nameserver
Offline 92.36.89.74:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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the same kind of game, then region, group limit, rate and wipes-
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4
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5
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6
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Quick answers
from the figures on this pageMap and rules
What map is in play on nameserver?
Generated by the game, the map on nameserver is procedural.
What rules has nameserver set, and what settings are in force?
Nothing in the name of nameserver gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
About the server
Which location is nameserver based in?
No region is published by nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 92.36.89.74:28015 is the address it uses.
On what Rust version does nameserver operate?
Rust network protocol 2633 and build 163207 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does nameserver stay online?
Currently offline, nameserver was last seen 34 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.
Wipe days
How often does a wipe happen on nameserver, and at what time?
The record holds too few of nameserver's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 50 days ago.
Lists and tags
How should you read the tags on nameserver?
These are the tags nameserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does nameserver place?
Player hours over the last week put nameserver at #13,210, inside the top 59% of ranked servers.
How full is nameserver right now?
nameserver is offline at the moment; the last sighting was 34 days 11 hours ago.
How to join
What is the way to join nameserver?
You can connect by pressing F1 in Rust and entering client.connect 92.36.89.74:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.