Rust Data LabData lab · live
Live readings Servers11,837 Players77,657 Populated3,729 Fresh wipes · 3h257 Sampled every 5 min

Element card · group Modded · atomic number 9,205, its rank

BigAIM

Offline 92.38.156.202:35040 checked 1d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 2
Rank · atomic number#9,205top 41%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5215:0016:0017:0000:0001:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020015:0016:0017:0000:0001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pl PLUKN - US Mon… 5
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  2. 2 Mi MINICOPTER / H… 8
    MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average 8/ 100
  3. 3 Ru ・RUST KILL・XXX… 2
    ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average 2/ 100
  4. 4 Ru [EU] Rustoria.… 11
    [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average 11/ 100
  5. 5 Ru [US] Rustoria.… 3
    [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average 3/ 100
  6. 6 Pv PVP Arena | Ai… 0
    PVP Arena | Aimtrain groups of 8+ · 2 on average 0/ 40

Quick answers

from the figures on this page

Server setup

What map is in play on BigAIM?

The map on BigAIM is procedural at size 5,000 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

How is BigAIM configured, and what rules apply?

The name of BigAIM carries no gather rate. Groups top out at 8 players, the default for the game. combat training is the game mode, loot is handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts BigAIM?

No region is published by BigAIM. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 92.38.156.202:35040.

On what Rust version does BigAIM operate?

Rust network protocol 2635 and build 168909 on Windows is what BigAIM uses. The protocol must match for you to join; Steam will update your game.

Does BigAIM stay up, and how reliable is its uptime?

Right now BigAIM is offline, with its last appearance 35 hours ago. According to the uptime it reports, the last restart was about 5 minutes ago. Across 1 full day, 3 of 24 hours were online, a rate of 12%. It first appeared to Rust Data Lab on 27 October 2026.

How well does BigAIM perform?

The last 48 hours show an average of 118 server fps and a minimum of 118. Buildings, deployables and everything else in the world added up to as many as 18,898 entities. The highest memory usage was 2,271 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on BigAIM?

The record holds too few of BigAIM's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 2 hours ago.

Where it appears

How should you read the tags on BigAIM?

The game's server browser reads the tags BigAIM publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; oxidation (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does BigAIM appear in?

You will find BigAIM on the following Rust Data Lab lists: Modded Rust servers, measured and Aim training servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who operates BigAIM?

Sharing its bigboyrust.ru hostname with 16 other servers we track, BigAIM is most likely run by the same operator as those.

Population

How does BigAIM compare with other servers in the rankings?

Player hours over the last week put BigAIM at #9,205, inside the top 41% of ranked servers.

How full is BigAIM right now?

No live signal from BigAIM right now, which was last seen 35 hours ago. The week's figures average 1 players and top out at 2. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.

Getting on

How can you connect to BigAIM?

In Rust, press F1 and enter client.connect 92.38.156.202:35040. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,gmrust,cs168909,ts8,oxidation

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Other

oxidation
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.