Element card · group Community · atomic number 15,149, its rank
CourierScript
Offline 92.38.222.21:35006 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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Rusty Moose |EU Mondays| 356/ 400
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2
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Rustoria.co - EU East Long 450/ 500
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3
Ru
Rusty Moose |E…
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Rusty Moose |EU Main| 977/ 1,000
-
4
Ru
Rustafied.com …
53
Rustafied.com - EU Friday 53/ 100
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5
Ru
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Rustoria.co - EU Main 985/ 1,000
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6
Ru
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Rustoria.co - US Main 32/ 250
Quick answers
from the figures on this pageMap and rules
What map is in play on CourierScript?
The map on CourierScript is procedural, made by the game.
What settings and rules apply on CourierScript?
No gather rate appears in the name of CourierScript. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.
About the server
Which location is CourierScript based in?
Nothing about a region is published by CourierScript. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 92.38.222.21:35006.
On what Rust version does CourierScript operate?
Rust network protocol 2633 and build 162929 on Windows is what CourierScript uses. The protocol must match for you to join; Steam will update your game.
How reliably does CourierScript stay online?
CourierScript is not online at the moment; the last sighting was 45 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does CourierScript wipe, and how often?
CourierScript's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 55 days 21 hours ago the current world was made.
Lists and tags
What should you understand from the tags CourierScript carries?
These are the tags CourierScript makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does CourierScript come up?
The Rust Data Lab lists that include CourierScript are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does CourierScript hold among Rust servers?
CourierScript sits at #15,149 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on CourierScript tell you?
No live signal from CourierScript right now, which was last seen 45 days 21 hours ago.
Getting on
How can you connect to CourierScript?
Open the console with F1 in Rust and type client.connect 92.38.222.21:35006. The Launch Rust button on this page does the same job through Steam.