Rust Data LabData lab · live
Live readings Servers11,683 Players54,666 Populated3,397 Fresh wipes · 3h92 Sampled every 5 min

Element card · group Community · atomic number 15,399, its rank

Timeweb Cloud

Offline 92.51.18.31:28015 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,399top 69%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:35 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 517
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 517/ 250
  2. 2 Ru Rustoria.co - … 339
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 339/ 325
  3. 3 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 34/ 250
  4. 4 Ru Rusty Moose |E… 40
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 40/ 250
  5. 5 Ru Rustoria.co - … 154
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 154/ 200
  6. 6 Ru Rustafied.com … 78
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 78/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Timeweb Cloud?

The map on Timeweb Cloud is procedural, made by the game.

What settings and rules apply on Timeweb Cloud?

Nothing in the name of Timeweb Cloud gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

In what location does Timeweb Cloud sit?

Nothing about a region is published by Timeweb Cloud. Rust Data Lab shows a server's stated location, not a verified position of the machine. 92.51.18.31:28015 is the address it uses.

On what Rust version does Timeweb Cloud operate?

On Windows, Timeweb Cloud is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Timeweb Cloud stay up, and how reliable is its uptime?

Timeweb Cloud is not online at the moment; the last sighting was 5 days 23 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. It first appeared to Rust Data Lab on 22 October 2026.

Wipe schedule

When does Timeweb Cloud wipe, and how often?

The record holds too few of Timeweb Cloud's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 23 hours ago.

How does Timeweb Cloud look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on Timeweb Cloud?

The game's server browser reads the tags Timeweb Cloud publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Timeweb Cloud come up?

You will find Timeweb Cloud on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Timeweb Cloud hold among Rust servers?

The seven-day player-hours table has Timeweb Cloud at #15,399, in the top 69% of ranked servers.

How full is Timeweb Cloud right now?

Timeweb Cloud is offline at the moment; the last sighting was 5 days 23 hours ago. Over seven days the mean player count is 0.

Getting on

How can you connect to Timeweb Cloud?

Open the console with F1 in Rust and type client.connect 92.51.18.31:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.