Rust Data LabData lab · live
Live readings Servers11,700 Players44,565 Populated3,103 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Community · atomic number 13,779, its rank

My Server

Offline 92.62.62.238:28015 checked 22d ago

Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average0peak –
Rank · atomic number#13,779top 62%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:03 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 221
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  2. 2 Ru Rustoria.co - … 136
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 136/ 200
  3. 3 Ru Rusty Moose |E… 26
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 26/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 16/ 250
  5. 5 Ru Rustafied.com … 28
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 28/ 100
  6. 6 Ru Rustoria.co - … 13
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 13/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on My Server?

A procedural map runs on My Server, generated by the game.

What rules has My Server set, and what settings are in force?

No gather rate appears in the name of My Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts My Server?

No region is published by My Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 92.62.62.238:28015.

On what Rust version does My Server operate?

On Windows, My Server is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does My Server stay online?

Right now My Server is offline, with its last appearance 22 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 6 October 2026.

Wipes and resets

When does My Server wipe, and how often?

My Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 22 days 5 hours ago the current world was made.

What does a typical wipe day on My Server involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags My Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list My Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Server appear in?

These themed Rust Data Lab lists carry My Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does My Server compare with other servers in the rankings?

Player hours over the last week put My Server at #13,779, inside the top 62% of ranked servers.

How full is My Server right now?

No live signal from My Server right now, which was last seen 22 days 4 hours ago.

How to join

What steps get you onto My Server?

You can connect by pressing F1 in Rust and entering client.connect 92.62.62.238:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players Player slots: 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.