Rust Data LabData lab · live
Live readings Servers11,774 Players84,256 Populated3,879 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Community · atomic number 13,702, its rank

NatS

Offline 93.138.236.104:28015 checked 21d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,702top 62%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 703
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average 703/ 750
  2. 2 Ru Rustoria.co - … 471
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 471/ 500
  3. 3 Ru Rustoria.co - … 47
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average 47/ 250
  4. 4 Ru Rusty Moose |E… 62
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average 62/ 250
  5. 5 Ru Rustafied.com … 163
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average 163/ 200
  6. 6 Ru Rustoria.co - … 216
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average 216/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on NatS?

A procedural map runs on NatS, generated by the game.

How is NatS configured, and what rules apply?

The name of NatS carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is NatS based in?

There is no region on record for NatS. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 93.138.236.104:28015.

What Rust version does NatS currently run?

Rust network protocol 2634 and build 167058 on Windows is what NatS uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is NatS for staying online?

Right now NatS is offline, with its last appearance 21 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

Wipe days

When does NatS wipe, and how often?

Too few wipes are on record for NatS to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 22 days 7 hours ago the current world was made.

Lists and tags

How should you read the tags on NatS?

These are the tags NatS makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): It runs build 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does NatS come up?

These themed Rust Data Lab lists carry NatS: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does NatS place?

Player hours over the last week put NatS at #13,702, inside the top 62% of ranked servers.

How full is NatS right now?

No live signal from NatS right now, which was last seen 21 days 1 hours ago.

Connection

How can you connect to NatS?

You can connect by pressing F1 in Rust and entering client.connect 93.138.236.104:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build It runs build 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.