Element card · group Community · atomic number 14,769, its rank
MapTests
Offline 93.148.110.72:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 09:51 UTC36d ago | 1 | – | running | 1 |
| Sat 19 Sep, 09:22 UTC39d ago | 1 | – | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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5
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Quick answers
from the figures on this pageMap and rules
How is MapTests configured, and what rules apply?
Nothing in the name of MapTests gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is MapTests based in?
Nothing about a region is published by MapTests. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 93.148.110.72:28015.
On what Rust version does MapTests operate?
Rust network protocol 2633 and build 165217 on Windows is what MapTests uses. The protocol must match for you to join; Steam will update your game.
Does MapTests stay up, and how reliable is its uptime?
Currently offline, MapTests was last seen 35 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.
Wipes and resets
How often does a wipe happen on MapTests, and at what time?
MapTests's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 36 days 17 hours ago the current world was made.
On MapTests, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.
Where it appears
Which meanings sit behind the tags on MapTests?
The game's server browser reads the tags MapTests publishes, which are gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does MapTests appear in?
You will find MapTests on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does MapTests compare with other servers in the rankings?
Player hours over the last week put MapTests at #14,769, inside the top 65% of ranked servers.
How full is MapTests right now?
The last recorded sighting of MapTests was 35 days 22 hours ago, and it is offline now.
How to join
What steps get you onto MapTests?
In Rust, press F1 and enter client.connect 93.148.110.72:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.