Rust Data LabData lab · live
Live readings Servers11,681 Players55,814 Populated3,378 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Community · atomic number 14,561, its rank

Tiny Rust Test Server

Offline 93.159.0.245:28015 checked 23d ago

Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#14,561top 64%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep1 Oct3 Oct6 Oct8 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:55 UTC25d ago 1 – running 1
Thu 1 Oct, 15:45 UTC26d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 536
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 536/ 575
  2. 2 Ru Rustoria.co - … 358
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 358/ 400
  3. 3 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 36/ 250
  4. 4 Ru Rusty Moose |E… 43
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 43/ 250
  5. 5 Ru Rustoria.co - … 159
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 159/ 200
  6. 6 Ru Rustafied.com … 78
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 78/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Tiny Rust Test Server?

A procedural map runs on Tiny Rust Test Server, generated by the game.

What rules has Tiny Rust Test Server set, and what settings are in force?

No gather rate appears in the name of Tiny Rust Test Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.

Server facts

Which location is Tiny Rust Test Server based in?

Nothing about a region is published by Tiny Rust Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 93.159.0.245:28015.

On what Rust version does Tiny Rust Test Server operate?

On Windows, Tiny Rust Test Server is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How dependable is Tiny Rust Test Server for staying online?

Currently offline, Tiny Rust Test Server was last seen 23 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Tiny Rust Test Server wipe, and how often?

Too few wipes are on record for Tiny Rust Test Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 22 hours ago the current world was made.

How does Tiny Rust Test Server look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

How should you read the tags on Tiny Rust Test Server?

These are the tags Tiny Rust Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Tiny Rust Test Server appear in?

You will find Tiny Rust Test Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Tiny Rust Test Server compare with other servers in the rankings?

The seven-day player-hours table has Tiny Rust Test Server at #14,561, in the top 64% of ranked servers.

How many players does Tiny Rust Test Server have at the moment?

The last recorded sighting of Tiny Rust Test Server was 23 days 23 hours ago, and it is offline now.

How to join

What is the way to join Tiny Rust Test Server?

You can connect by pressing F1 in Rust and entering client.connect 93.159.0.245:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.