Element card · group Community · atomic number 6,106, its rank
My Server Name
Offline 93.159.241.149:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:45 UTC1d ago | – | – | running | 1 |
| Mon 26 Oct, 14:25 UTC2d ago | 1 | – | 0.9 days | 1 |
| Thu 22 Oct, 11:02 UTC6d ago | 1 | – | 4.1 days | 1 |
| Sat 17 Oct, 17:23 UTC11d ago | 1 | held half | 4.7 days | 1 |
| Fri 16 Oct, 05:51 UTC12d ago | 1 | – | 1.5 days | 1 |
| Wed 14 Oct, 18:16 UTC14d ago | 1 | – | 1.5 days | 1 |
| Tue 13 Oct, 22:20 UTC14d ago | 1 | – | 0.8 days | 1 |
| Tue 13 Oct, 08:38 UTC15d ago | 1 | – | 0.6 days | 1 |
| Mon 12 Oct, 16:05 UTC16d ago | 1 | – | 0.7 days | 1 |
| Sun 11 Oct, 19:09 UTC17d ago | 1 | – | 0.9 days | 1 |
| Fri 9 Oct, 17:09 UTC19d ago | 1 | – | 2.1 days | 1 |
| Thu 8 Oct, 05:07 UTC20d ago | 1 | – | 1.5 days | 0 |
| Fri 2 Oct, 08:56 UTC26d ago | 1 | – | 5.8 days | 1 |
| Fri 18 Sep, 08:44 UTC40d ago | 1 | held half | 14 days | 1 |
| Mon 14 Sep, 17:40 UTC44d ago | 1 | held half | 3.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Server Name?
The map on My Server Name is procedural, made by the game.
What rules has My Server Name set, and what settings are in force?
Nothing in the name of My Server Name gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts My Server Name?
No region is published by My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 93.159.241.149:28015.
Which Rust version is My Server Name on?
Rust network protocol 2635 and build 168909 on Windows is what My Server Name uses. The protocol must match for you to join; Steam will update your game.
How reliably does My Server Name stay online?
Currently offline, My Server Name was last seen 10 hours ago. For the last 7 full days, 22 of 168 hours were online, giving 13% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on My Server Name, and at what time?
No next wipe can be predicted on My Server Name: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 hours ago.
What does a typical wipe day on My Server Name involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 100% of recent wipes.
Where it appears
Which meanings sit behind the tags on My Server Name?
These are the tags My Server Name makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does My Server Name appear in?
The Rust Data Lab lists that include My Server Name are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
Against other Rust servers, where does My Server Name place?
Player hours over the last week put My Server Name at #6,106, inside the top 28% of ranked servers.
What does the current player count on My Server Name tell you?
My Server Name is offline at the moment; the last sighting was 10 hours ago. A seven-day sample gives 1 players on average and 1 at the top. The busiest point in the last 48 hours came at 04:00 UTC, averaging 1 players.
Getting on
How can you connect to My Server Name?
You can connect by pressing F1 in Rust and entering client.connect 93.159.241.149:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.