Rust Data LabData lab · live
Live readings Servers11,675 Players48,284 Populated3,207 Fresh wipes · 3h123 Sampled every 5 min

Element card · group Community · atomic number 13,751, its rank

Tiny Rust Test Server

Offline 93.159.4.255:28015 checked 10d ago

Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#13,751top 63%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 352
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 352/ 425
  2. 2 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 22/ 250
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 41/ 250
  4. 4 Ru Rustoria.co - … 144
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 144/ 200
  5. 5 Ru Rustoria.co - … 63
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 63/ 200
  6. 6 Ru Rustafied.com … 65
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 65/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Tiny Rust Test Server?

The map on Tiny Rust Test Server is procedural, made by the game.

How is Tiny Rust Test Server configured, and what rules apply?

No gather rate appears in the name of Tiny Rust Test Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

What region hosts Tiny Rust Test Server?

No region is published by Tiny Rust Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 93.159.4.255:28015 is the address it uses.

Which Rust version is Tiny Rust Test Server on?

Rust network protocol 2634 and build 167584 on Windows is what Tiny Rust Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Tiny Rust Test Server stay online?

Right now Tiny Rust Test Server is offline, with its last appearance 10 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Tiny Rust Test Server, and at what time?

The record holds too few of Tiny Rust Test Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 11 hours ago.

Tags, lists

How should you read the tags on Tiny Rust Test Server?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list Tiny Rust Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Tiny Rust Test Server come up?

These themed Rust Data Lab lists carry Tiny Rust Test Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Tiny Rust Test Server hold among Rust servers?

Player hours over the last week put Tiny Rust Test Server at #13,751, inside the top 63% of ranked servers.

How full is Tiny Rust Test Server right now?

No live signal from Tiny Rust Test Server right now, which was last seen 10 days 4 hours ago.

How to join

What is the way to join Tiny Rust Test Server?

You can connect by pressing F1 in Rust and entering client.connect 93.159.4.255:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Player slots: 2.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.