Element card · group PvE · atomic number 11,112, its rank
RustVisualLab LOCAL
Offline 93.170.160.47:28025 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:57 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 19:47 UTC2d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on RustVisualLab LOCAL?
Generated by the game, the map on RustVisualLab LOCAL is procedural.
How is RustVisualLab LOCAL configured, and what rules apply?
No gather rate appears in the name of RustVisualLab LOCAL. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.
Server details
In what location does RustVisualLab LOCAL sit?
There is no region on record for RustVisualLab LOCAL. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 93.170.160.47:28025.
On what Rust version does RustVisualLab LOCAL operate?
Rust network protocol 2635 and build 168909 on Windows is what RustVisualLab LOCAL uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does RustVisualLab LOCAL stay online?
Right now RustVisualLab LOCAL is offline, with its last appearance 43 hours ago. It was online for 3 of 48 hours in the last 2 full days, which is 6% uptime. The first sighting by Rust Data Lab was on 26 October 2026.
Wipes and resets
What is the wiping pattern on RustVisualLab LOCAL?
RustVisualLab LOCAL's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 hours ago.
How does RustVisualLab LOCAL look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 16 hours after it began.
Lists and tags
Which meanings sit behind the tags on RustVisualLab LOCAL?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players: that is the tag list RustVisualLab LOCAL publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RustVisualLab LOCAL appear in?
These themed Rust Data Lab lists carry RustVisualLab LOCAL: Rust community servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, where does RustVisualLab LOCAL place?
The seven-day player-hours table has RustVisualLab LOCAL at #11,112, in the top 50% of ranked servers.
How full is RustVisualLab LOCAL right now?
RustVisualLab LOCAL is offline at the moment; the last sighting was 43 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Peak time in the past 48 hours: 13:00 UTC, when the average was 1 players.
Connection
What is the way to join RustVisualLab LOCAL?
In Rust, press F1 and enter client.connect 93.170.160.47:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.