Rust Data LabData lab · live
Live readings Servers11,698 Players53,885 Populated3,236 Fresh wipes · 3h139 Sampled every 5 min

Element card · group Vanilla · atomic number 14,460, its rank

David

Offline EU 93.171.155.23:28015 checked 17d ago

weekly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#14,460top 65% · #2473 in EU
Last wipe17d agoweekly schedule
Next wipe3d 3hSun 1 Nov, 13:14 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 13:14 UTC, in 3d 3h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 3d 3hSun 1 Nov, 13:14 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 10d 3hSun 8 Nov, 13:14 UTC
  4. 17d 3hSun 15 Nov, 13:14 UTC
  5. 24d 3hSun 22 Nov, 13:14 UTC
  6. 31d 3hSun 29 Nov, 13:14 UTC
  7. 35d 8hThu 3 Dec, 19:00 UTCFW
  8. 38d 3hSun 6 Dec, 13:14 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:14 UTC17d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 6
    Rusty Moose |EU Mini| EU · groups of 5 · weekly · 78 on average 6/ 150
  2. 2 Di [EU/DE] Die Ge… 0
    [EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 5 EU · groups of 5 · weekly · 1 on average 0/ 200
  3. 3 Re RETRO RUST #3 … 27
    RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average 27/ 250
  4. 4 Ру РУССКИЙ ДЛЯ НО… 1
    РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average 1/ 200
  5. 5 Ru Rustafied.com … 69
    Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average 69/ 150
  6. 6 Ru Rustoria.co - … 51
    Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 82 on average 51/ 100

Quick answers

from the figures on this page

Settings and map

How is David configured, and what rules apply?

Nothing in the name of David gives a gather rate. You get up to 5 players per group. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is off, Valve's anti-cheat.

Server details

Which location is David based in?

With its EU tag, David places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 93.171.155.23:28015.

On what Rust version does David operate?

Rust network protocol 2634 and build 167398 on Windows is what David uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does David stay up, and how reliable is its uptime?

Right now David is offline, with its last appearance 17 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 11 October 2026.

Wipe schedule

When does David wipe, and how often?

Its tag guides the prediction, since David's record holds too few wipes to confirm a schedule. On Sunday 1 November at 13:14 UTC the next wipe falls due. The world it is running now dates from 17 days 20 hours ago. The tags state that wipes happen weekly.

On David, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags David carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts5 (Group limit): No team may exceed 5; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; EU (Europe): In the browser it sits under Europe: that is the tag list David publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does David come up?

The Rust Data Lab lists that include David are: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

Against other Rust servers, where does David place?

Seven-day player hours place David at #14,460 overall, #2,473 in Europe and in the top 65% of ranked servers.

What does the current player count on David tell you?

David is offline at the moment; the last sighting was 17 days 18 hours ago.

Connection

What is the way to join David?

You can connect by pressing F1 in Rust and entering client.connect 93.171.155.23:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts5

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts5
Group limit No team may exceed 5.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.