Element card · group Community · atomic number 15,210, its rank
Unitedgameserver
Offline 93.186.199.65:28315 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Unitedgameserver?
Unitedgameserver runs a procedural map of size 2,500 with seed 6738; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Unitedgameserver configured, and what rules apply?
The name of Unitedgameserver carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
Which location is Unitedgameserver based in?
Nothing about a region is published by Unitedgameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 93.186.199.65:28315.
What Rust version does Unitedgameserver currently run?
Rust network protocol 2633 and build 165217 on Linux is what Unitedgameserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Unitedgameserver stay online?
Right now Unitedgameserver is offline, with its last appearance 12 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.
Wipes and resets
What is the wiping pattern on Unitedgameserver?
The record holds too few of Unitedgameserver's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 28 days 12 hours ago the current world was made.
Tags, lists
How should you read the tags on Unitedgameserver?
The game's server browser reads the tags Unitedgameserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Unitedgameserver come up?
You will find Unitedgameserver on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does Unitedgameserver compare with other servers in the rankings?
Player hours over the last week put Unitedgameserver at #15,210, inside the top 70% of ranked servers.
How many players does Unitedgameserver have at the moment?
No live signal from Unitedgameserver right now, which was last seen 12 days 7 hours ago.
How to join
What is the way to join Unitedgameserver?
In Rust, press F1 and enter client.connect 93.186.199.65:28315. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://united-gameserver.de/.