Rust Data LabData lab · live
Live readings Servers11,752 Players56,681 Populated3,410 Fresh wipes · 3h130 Sampled every 5 min

Element card · group PvE · atomic number 15,940, its rank

MoonBuster

Offline 93.21.112.9:28015 checked 24d ago

pve
Join the experiment
Atomic mass · players now 0/ 69 0% full Room to join
7-day average0peak –
Rank · atomic number#15,940top 71%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:52 UTC24d ago 0 – running 2
Wed 30 Sep, 13:12 UTC28d ago 2 – 4.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 69
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 69/ 200
  2. 2 Ru [EU] RustEZ Pu… 23
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 23/ 200
  3. 3 Ru [US] RustEZ Pu… 32
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 32/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 2
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 2/ 200
  5. 5 Sk [PvE] Skyline … 23
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 23/ 150
  6. 6 Ru [EU/GER] Rust … 4
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 4/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on MoonBuster?

MoonBuster runs a procedural map of size 4,500 with seed 6738; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is MoonBuster configured, and what rules apply?

The name of MoonBuster carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does MoonBuster sit?

Nothing about a region is published by MoonBuster. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 93.21.112.9:28015.

What Rust version does MoonBuster currently run?

On Linux, MoonBuster is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is MoonBuster for staying online?

Currently offline, MoonBuster was last seen 24 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipes and resets

When does MoonBuster wipe, and how often?

Too few wipes are on record for MoonBuster to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 3 hours ago.

How does MoonBuster look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on MoonBuster?

The game's server browser reads the tags MoonBuster publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp69 (Max players): Player slots: 69; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): There is no player combat here, only the world's threats. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does MoonBuster appear in?

The Rust Data Lab lists that include MoonBuster are: Rust community servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Against other Rust servers, where does MoonBuster place?

MoonBuster sits at #15,940 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on MoonBuster tell you?

The last recorded sighting of MoonBuster was 24 days 3 hours ago, and it is offline now.

Connection

How can you connect to MoonBuster?

You can connect by pressing F1 in Rust and entering client.connect 93.21.112.9:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp69
Max players Player slots: 69.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.