Rust Data LabData lab · live
Live readings Servers11,844 Players90,018 Populated3,736 Fresh wipes · 3h420 Sampled every 5 min

Element card · group Community · atomic number 14,974, its rank

Name of Server as Shown on the Client Server List

Offline 93.215.248.44:28015 checked 7d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,974top 67%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:27 UTC7d ago 1 – running 1
Fri 16 Oct, 09:31 UTC13d ago 1 – 6.1 days 0
Sun 11 Oct, 20:48 UTC18d ago 1 – 4.5 days 1
Wed 7 Oct, 14:09 UTC22d ago 1 held half 4.3 days 0
Mon 5 Oct, 12:14 UTC24d ago 1 halved by day 1 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 215
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 215/ 275
  2. 2 Ru Rustoria.co - … 286
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 286/ 350
  3. 3 Ru Rusty Moose |E… 766
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 766/ 1,000
  4. 4 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 46/ 100
  5. 5 Ru Rustoria.co - … 873
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 873/ 950
  6. 6 Ru Rustoria.co - … 704
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 704/ 800

Quick answers

from the figures on this page

Settings and map

What rules has Name of Server as Shown on the Client Server List set, and what settings are in force?

Nothing in the name of Name of Server as Shown on the Client Server List gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Name of Server as Shown on the Client Server List?

There is no region on record for Name of Server as Shown on the Client Server List. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 93.215.248.44:28015 is the address it uses.

On what Rust version does Name of Server as Shown on the Client Server List operate?

Rust network protocol 2635 and build 168861 on Windows is what Name of Server as Shown on the Client Server List uses. The protocol must match for you to join; Steam will update your game.

How reliably does Name of Server as Shown on the Client Server List stay online?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 7 days 7 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Name of Server as Shown on the Client Server List, and at what time?

With no fixed rhythm, Name of Server as Shown on the Client Server List wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 7 days 8 hours ago.

How does Name of Server as Shown on the Client Server List look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.

Where it appears

How should you read the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168861 (Build): The game build is 168861; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Name of Server as Shown on the Client Server List come up?

You will find Name of Server as Shown on the Client Server List on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?

Name of Server as Shown on the Client Server List sits at #14,974 for seven-day player hours, placing it in the top 67% of ranked servers.

How many players does Name of Server as Shown on the Client Server List have at the moment?

Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 7 days 7 hours ago. The week's figures average 0 players and top out at 1.

Connection

What steps get you onto Name of Server as Shown on the Client Server List?

You can connect by pressing F1 in Rust and entering client.connect 93.215.248.44:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168861,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168861
Build The game build is 168861.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.