Rust Data LabData lab · live
Live readings Servers11,650 Players43,642 Populated2,909 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Community · atomic number 15,847, its rank

GM.LINK TEST SERVER

Offline 93.77.166.194:27215 checked 19d ago

Join the experiment
Atomic mass · players now 0/ 8 0% full Room to join
7-day average0peak –
Rank · atomic number#15,847top 72%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:25 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 45
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average 45/ 250
  2. 2 Ru Rustoria.co - … 80
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 80/ 200
  3. 3 Ru Rusty Moose |E… 234
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 234/ 250
  4. 4 Ru Rustafied.com … 7
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 7/ 100
  5. 5 Ru Rustoria.co - … 274
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 274/ 325
  6. 6 Ru Rustoria.co - … 268
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 268/ 275

Quick answers

from the figures on this page

Map and rules

What map is in play on GM.LINK TEST SERVER?

A procedural map of size 1,000 with seed 1234 runs on GM.LINK TEST SERVER, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has GM.LINK TEST SERVER set, and what settings are in force?

Nothing in the name of GM.LINK TEST SERVER gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

In what location does GM.LINK TEST SERVER sit?

There is no region on record for GM.LINK TEST SERVER. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 93.77.166.194:27215.

What Rust version does GM.LINK TEST SERVER currently run?

Rust network protocol 2634 and build 167398 on Linux is what GM.LINK TEST SERVER uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does GM.LINK TEST SERVER stay up, and how reliable is its uptime?

GM.LINK TEST SERVER is not online at the moment; the last sighting was 19 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does GM.LINK TEST SERVER wipe, and how often?

GM.LINK TEST SERVER's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 21 hours ago.

How does GM.LINK TEST SERVER look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 3 hours after it began.

Lists and tags

How should you read the tags on GM.LINK TEST SERVER?

These are the tags GM.LINK TEST SERVER makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp8 (Max players): 8 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does GM.LINK TEST SERVER appear in?

You will find GM.LINK TEST SERVER on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does GM.LINK TEST SERVER place?

The seven-day player-hours table has GM.LINK TEST SERVER at #15,847, in the top 72% of ranked servers.

How many players does GM.LINK TEST SERVER have at the moment?

The last recorded sighting of GM.LINK TEST SERVER was 19 days 15 hours ago, and it is offline now.

Connection

What steps get you onto GM.LINK TEST SERVER?

You can connect by pressing F1 in Rust and entering client.connect 93.77.166.194:27215, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp8
Max players 8 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.