Rust Data LabData lab · live
Live readings Servers11,869 Players85,654 Populated3,976 Fresh wipes · 3h170 Sampled every 5 min

Element card · group Community · atomic number 14,326, its rank

nameserver

Offline 93.89.211.38:28015 checked 3d ago

Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,326top 65%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep27 Sep2 Oct17 Oct22 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:00 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 739
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 739/ 825
  2. 2 Ru Rustoria.co - … 51
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 51/ 250
  3. 3 Ru Rusty Moose |E… 111
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 111/ 250
  4. 4 Ru Rustoria.co - … 417
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 417/ 500
  5. 5 Ru Rustoria.co - … 239
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 239/ 300
  6. 6 Ru Rustafied.com … 188
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 188/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on nameserver?

Generated by the game, the map on nameserver is procedural.

What rules has nameserver set, and what settings are in force?

The name of nameserver carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does nameserver sit?

No region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 93.89.211.38:28015.

What Rust version does nameserver currently run?

Rust network protocol 2635 and build 168909 on Windows is what nameserver uses. The protocol must match for you to join; Steam will update your game.

How reliably does nameserver stay online?

Right now nameserver is offline, with its last appearance 3 days 10 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does nameserver wipe, and how often?

The record holds too few of nameserver's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 13 hours ago.

How does nameserver look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on nameserver?

The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does nameserver appear in?

The Rust Data Lab lists that include nameserver are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does nameserver place?

nameserver sits at #14,326 for seven-day player hours, placing it in the top 65% of ranked servers.

What does the current player count on nameserver tell you?

nameserver is offline at the moment; the last sighting was 3 days 10 hours ago. Averaged over the past week: 0 players, peaking at 1.

Getting on

What is the way to join nameserver?

Open the console with F1 in Rust and type client.connect 93.89.211.38:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.