Rust Data LabData lab · live
Live readings Servers11,645 Players40,217 Populated2,964 Fresh wipes · 3h82 Sampled every 5 min

Element card · group Community · atomic number 14,398, its rank

My Local Rust Server

Offline 93.90.111.46:28015 checked 27d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#14,398top 60%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 260
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 260/ 300
  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 31
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 31/ 250
  4. 4 Ru Rustoria.co - … 119
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 119/ 200
  5. 5 Ru Rustoria.co - … 45
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 45/ 200
  6. 6 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 49/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on My Local Rust Server?

Generated by the game, the map on My Local Rust Server is procedural.

What rules has My Local Rust Server set, and what settings are in force?

No gather rate appears in the name of My Local Rust Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is My Local Rust Server based in?

No region is published by My Local Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 93.90.111.46:28015.

Which Rust version is My Local Rust Server on?

Rust network protocol 2633 and build 165217 on Windows is what My Local Rust Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is My Local Rust Server for staying online?

Right now My Local Rust Server is offline, with its last appearance 27 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipes and resets

How often does a wipe happen on My Local Rust Server, and at what time?

Too few wipes are on record for My Local Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 13 hours ago the current world was made.

Where it appears

How should you read the tags on My Local Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list My Local Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Local Rust Server come up?

These themed Rust Data Lab lists carry My Local Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does My Local Rust Server compare with other servers in the rankings?

The seven-day player-hours table has My Local Rust Server at #14,398, in the top 60% of ranked servers.

How full is My Local Rust Server right now?

No live signal from My Local Rust Server right now, which was last seen 27 days 11 hours ago.

How to join

How can you connect to My Local Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 93.90.111.46:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.