Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group PvE · atomic number 15,323, its rank

RKBL - Private Server

Online 93.99.7.63:28155 checked 3h ago

quad moddedoxidepvesoftcore
Join the experiment
Atomic mass · players now 0/ 11 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe39d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0013:0014:0015:0016:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304012:0013:0014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 19 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 18:09 UTC39d ago 1 – running 0
Sat 19 Sep, 11:30 UTC39d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ba Bates Legend -… 3
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  2. 2 Au AUSSIE MAFIA P… 3
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  3. 3 Ca Casual PVE Sve… 4
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  4. 4 No Noob Friendly … 2
    Noob Friendly PVE Server EU · quad · monthly · 1 on average 2/ 100
  5. 5 Re Reforged Hybri… 14
    Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average 14/ 140
  6. 6 Ba BattleZone.gg … 3
    BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab NA · quad · monthly · 4 on average 3/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on RKBL - Private Server?

The map on RKBL - Private Server is procedural at size 1,500 with seed 967342891, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is RKBL - Private Server configured, and what rules apply?

No gather rate appears in the name of RKBL - Private Server. The group cap is 4 players (quad). softcore is the game mode, You keep some of what you collect, which makes this the easier mode. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does RKBL - Private Server sit?

Nothing about a region is published by RKBL - Private Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 93.99.7.63:28155.

Which Rust version is RKBL - Private Server on?

On Windows, RKBL - Private Server is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.

Does RKBL - Private Server stay up, and how reliable is its uptime?

RKBL - Private Server is live as of now. About 3 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is RKBL - Private Server known for smooth running?

Server fps averaged 30 over the last 48 hours, with 30 as the lowest. The maximum entity count was 9,722, covering buildings, deployables and all else in the world. Up to 775 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on RKBL - Private Server, and at what time?

The record holds too few of RKBL - Private Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 1 hours ago.

On RKBL - Private Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on RKBL - Private Server?

These are the tags RKBL - Private Server makes public for the server browser to read: gmsoftcore (Game mode): Softcore rules make this an easier mode; mp11 (Max players): Player slots: 11; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RKBL - Private Server come up?

These themed Rust Data Lab lists carry RKBL - Private Server: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Player counts

What position does RKBL - Private Server hold among Rust servers?

The seven-day player-hours table has RKBL - Private Server at #15,323, in the top 69% of ranked servers. The quad ranking puts it at #626.

How full is RKBL - Private Server right now?

RKBL - Private Server currently shows 0 players across 11 slots. The past week gives an average of 0 players.

Connection

What is the way to join RKBL - Private Server?

You can connect by pressing F1 in Rust and entering client.connect 93.99.7.63:28155, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://czechchillout.cz.

Server tags

what each one means

Published as mp11,ptrak,$r?,v2633,^p,gmsoftcore,cs164530,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp11
Max players Player slots: 11.
ts4
Group limit No team may exceed 4.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.