Rust Data LabData lab · live
Live readings Servers11,662 Players43,563 Populated3,033 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Community · atomic number 4,502, its rank

Rust Server

Offline 93.99.7.86:28035 checked 28m ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average2peak 4
Rank · atomic number#4,502top 20%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5215:0016:0017:0018:0023:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304015:0016:0017:0018:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap18.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctSun 4 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:59 UTC6d ago 4 – running 0
Sun 4 Oct, 05:45 UTC23d ago 0 – 17.2 days 0
Mon 14 Sep, 11:44 UTC43d ago 1 halved by day 1 19.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 275
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 275/ 350
  2. 2 Ru Rustoria.co - … 23
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 23/ 250
  3. 3 Ru Rusty Moose |E… 37
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 37/ 250
  4. 4 Ru Rustoria.co - … 140
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 140/ 200
  5. 5 Ru Rustoria.co - … 52
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 52/ 200
  6. 6 Ru Rustafied.com … 44
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 44/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Rust Server?

The map on Rust Server is procedural at size 6,000 with seed 788844284, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Rust Server?

No gather rate appears in the name of Rust Server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does Rust Server sit?

No region is published by Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 93.99.7.86:28035.

On what Rust version does Rust Server operate?

Rust network protocol 2635 and build 168909 on Windows is what Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rust Server stay online?

Right now Rust Server is offline, with its last appearance 28 minutes ago. According to the uptime it reports, the last restart was about 1 hours ago. For the last 7 full days, 34 of 168 hours were online, giving 20% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Rust Server hold a steady performance?

Server fps averaged 27 over the last 48 hours, with 13 as the lowest. The entity count reached 198,423, including buildings, deployables and all other world items. Memory use peaked at 3,194 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on Rust Server, and at what time?

With no fixed rhythm, Rust Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 14 hours ago.

On Rust Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 6 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Tags, lists

How should you read the tags on Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Server appear in?

You will find Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Rust Server hold among Rust servers?

Rust Server sits at #4,502 for seven-day player hours, placing it in the top 20% of ranked servers.

How full is Rust Server right now?

The last recorded sighting of Rust Server was 28 minutes ago, and it is offline now. A seven-day sample gives 2 players on average and 4 at the top. Peak time in the past 48 hours: 17:00 UTC, when the average was 2 players.

How to join

What steps get you onto Rust Server?

Open the console with F1 in Rust and type client.connect 93.99.7.86:28035. The Launch Rust button on this page does the same job through Steam. For more, visit https://czechchillout.cz.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.