Element card · group Community · atomic number 13,183, its rank
ServerName
Offline 94.124.162.187:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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4
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5
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Quick answers
from the figures on this pageSettings and map
What map is in play on ServerName?
A procedural map runs on ServerName, generated by the game.
What rules has ServerName set, and what settings are in force?
Nothing in the name of ServerName gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
Which location is ServerName based in?
No region is published by ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. 94.124.162.187:28015 is the address it uses.
Which Rust version is ServerName on?
Rust network protocol 2633 and build 164530 on Windows is what ServerName uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is ServerName for staying online?
ServerName is not online at the moment; the last sighting was 35 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.
Wipe days
When does ServerName wipe, and how often?
Too few wipes are on record for ServerName to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 days 8 hours ago the current world was made.
Lists and tags
How should you read the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
You will find ServerName on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does ServerName compare with other servers in the rankings?
Player hours over the last week put ServerName at #13,183, inside the top 61% of ranked servers.
What does the current player count on ServerName tell you?
ServerName is offline at the moment; the last sighting was 35 days 13 hours ago.
Getting on
What is the way to join ServerName?
In Rust, press F1 and enter client.connect 94.124.162.187:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.