Rust Data LabData lab · live
Live readings Servers11,747 Players54,200 Populated3,368 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Community · atomic number 10,938, its rank

ServerName

Offline 94.180.25.178:28015 checked 4d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average1peak 1
Rank · atomic number#10,938top 49%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:11 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 328
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 328/ 375
  2. 2 Ru Rustoria.co - … 215
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 215/ 250
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 38/ 250
  4. 4 Ru Rustoria.co - … 30
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 30/ 250
  5. 5 Ru Rustafied.com … 56
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 56/ 100
  6. 6 Ru Rustoria.co - … 74
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 74/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on ServerName?

A procedural map runs on ServerName, generated by the game.

What settings and rules apply on ServerName?

No gather rate appears in the name of ServerName. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts ServerName?

There is no region on record for ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 94.180.25.178:28015.

Which Rust version is ServerName on?

On Windows, ServerName is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does ServerName stay up, and how reliable is its uptime?

Right now ServerName is offline, with its last appearance 4 days 12 hours ago. For the last 4 full days, 2 of 96 hours were online, giving 2% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Wipes and resets

How often does a wipe happen on ServerName, and at what time?

Too few wipes are on record for ServerName to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 7 hours ago.

How does ServerName look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 1 hours in.

Where it appears

Which meanings sit behind the tags on ServerName?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list ServerName publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does ServerName appear in?

The Rust Data Lab lists that include ServerName are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does ServerName place?

The seven-day player-hours table has ServerName at #10,938, in the top 49% of ranked servers.

How full is ServerName right now?

No live signal from ServerName right now, which was last seen 4 days 12 hours ago. The week's figures average 1 players and top out at 1.

How to join

How can you connect to ServerName?

Open the console with F1 in Rust and type client.connect 94.180.25.178:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.