Rust Data LabData lab · live
Live readings Servers11,898 Players102,471 Populated3,963 Fresh wipes · 3h334 Sampled every 5 min

Element card · group Vanilla · atomic number 11,466, its rank

Test

Offline 94.228.171.183:28015 checked 4d ago

trio weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#11,466top 51%
Last wipe7d agoweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 51% of all ranked servers, and #469 of the trio servers (top 75%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 18hThu 12 Nov, 12:38 UTC
  3. 20d 18hThu 19 Nov, 12:38 UTC
  4. 27d 18hThu 26 Nov, 12:38 UTC
  5. 35d 0hThu 3 Dec, 19:00 UTCFW
  6. 41d 18hThu 10 Dec, 12:38 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:38 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustSpain.com … 88
    RustSpain.com | EU Trio Mondays EU · trio · weekly · 66 on average 88/ 200
  2. 2 Qs QS『可乐』10.28/5倍… 0
    QS『可乐』10.28/5倍/养老/三人/萌新礼包 EA · trio · weekly · 22 on average 0/ 100
  3. 3 Go GORILA.RU Rand… 45
    GORILA.RU Random Item Jump (Random Item) trio · weekly · 20 on average 45/ 200
  4. 4 Tr TRAVELER TRIO … 25
    TRAVELER TRIO [MAX 3] Wipe 28.10 EU · trio · weekly · 9 on average 25/ 100
  5. 5 Bu Bushwookies | … 4
  6. 6 Mo [GUA] MODDED 2… 9
    [GUA] MODDED 2Х | SOLO/DUO/TRIO | EU | MAP WIPE 28.10 EU · trio · weekly · 3 on average 9/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Test?

Generated by the game, the map on Test is procedural.

What settings and rules apply on Test?

Nothing in the name of Test gives a gather rate. A group can hold 3 players at most (trio). survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server facts

Which location is Test based in?

There is no region on record for Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 94.228.171.183:28015.

Which Rust version is Test on?

Rust network protocol 2635 and build 168909 on Windows is what Test uses. The protocol must match for you to join; Steam will update your game.

Does Test stay up, and how reliable is its uptime?

Currently offline, Test was last seen 4 days 6 hours ago. It was online for 4 of 168 hours in the last 7 full days, which is 2% uptime. The first sighting by Rust Data Lab was on 14 October 2026.

Wipe days

When does Test wipe, and how often?

Its tag guides the prediction, since Test's record holds too few wipes to confirm a schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 7 days 5 hours ago. The tags state that wipes happen weekly.

On Test, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on Test?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts3 (Group limit): The team limit is 3; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Test come up?

The Rust Data Lab lists that include Test are: Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Population

How does Test compare with other servers in the rankings?

Test sits at #11,466 for seven-day player hours, placing it in the top 51% of ranked servers. Within trio, its rank is #469.

How full is Test right now?

No live signal from Test right now, which was last seen 4 days 6 hours ago. Averaged over the past week: 1 players, peaking at 1.

Getting on

How can you connect to Test?

Open the console with F1 in Rust and type client.connect 94.228.171.183:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts3
Group limit The team limit is 3.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.