Element card · group Community · atomic number 15,901, its rank
Rust Devblog Server
Offline 94.229.17.136:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
411
Rusty Moose |EU Mondays| 411/ 400
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2
Ru
Rustoria.co - …
336
Rustoria.co - EU East Long 336/ 350
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3
Ru
Rusty Moose |E…
35
Rusty Moose |EU Main| 35/ 250
-
4
Ru
Rustoria.co - …
34
Rustoria.co - EU Main 34/ 250
-
5
Ru
Rustafied.com …
44
Rustafied.com - EU Friday 44/ 100
-
6
Ru
Rustoria.co - …
140
Rustoria.co - EU East Medium 140/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on Rust Devblog Server?
The map on Rust Devblog Server is procedural, made by the game.
How is Rust Devblog Server configured, and what rules apply?
No gather rate appears in the name of Rust Devblog Server. No group limit is published. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.
About the server
Which location is Rust Devblog Server based in?
Nothing about a region is published by Rust Devblog Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 94.229.17.136:28015.
On what Rust version does Rust Devblog Server operate?
Rust network protocol 2362 on Windows is what Rust Devblog Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Rust Devblog Server stay online?
Rust Devblog Server is not online at the moment; the last sighting was 21 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.
Wipes and resets
How often does a wipe happen on Rust Devblog Server, and at what time?
The record holds too few of Rust Devblog Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 31 days 10 hours ago the current world was made.
Where it appears
What should you understand from the tags Rust Devblog Server carries?
These are the tags Rust Devblog Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): The network layer is RakNet, standard in the game; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Devblog Server come up?
These themed Rust Data Lab lists carry Rust Devblog Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Player counts
Against other Rust servers, where does Rust Devblog Server place?
Rust Devblog Server sits at #15,901 for seven-day player hours, placing it in the top 72% of ranked servers.
How many players does Rust Devblog Server have at the moment?
Rust Devblog Server is offline at the moment; the last sighting was 21 days 12 hours ago.
How to join
What steps get you onto Rust Devblog Server?
Open the console with F1 in Rust and type client.connect 94.229.17.136:28015. The Launch Rust button on this page does the same job through Steam.