Rust Data LabData lab · live
Live readings Servers11,696 Players39,834 Populated3,002 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Community · atomic number 14,536, its rank

Rust Devblog Server

Offline 94.229.24.50:28015 checked 11d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,536top 67%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 173
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 173/ 250
  2. 2 Ru Rustoria.co - … 119
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 119/ 200
  3. 3 Ru Rusty Moose |E… 18
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 18/ 250
  4. 4 Ru Rustoria.co - … 13
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 13/ 250
  5. 5 Ru Rustafied.com … 19
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 19/ 100
  6. 6 Ru Rustoria.co - … 23
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 23/ 225

Quick answers

from the figures on this page

Server setup

What map is in play on Rust Devblog Server?

Generated by the game, the map on Rust Devblog Server is procedural.

How is Rust Devblog Server configured, and what rules apply?

The name of Rust Devblog Server carries no gather rate. Nothing is published about a group limit. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server facts

In what location does Rust Devblog Server sit?

Nothing about a region is published by Rust Devblog Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 94.229.24.50:28015.

What Rust version does Rust Devblog Server currently run?

Rust network protocol 2362 on Windows is what Rust Devblog Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does Rust Devblog Server stay online?

Currently offline, Rust Devblog Server was last seen 11 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.

Wipe schedule

How often does a wipe happen on Rust Devblog Server, and at what time?

Too few wipes are on record for Rust Devblog Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 31 days 1 hours ago.

Tags, lists

Which meanings sit behind the tags on Rust Devblog Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; v2362 (Protocol): The server runs protocol 2362, so your game needs the same version; ptrak (Networking): This runs on RakNet, the standard layer; ha77b8956 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; stok (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it: that is the tag list Rust Devblog Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Devblog Server come up?

The Rust Data Lab lists that include Rust Devblog Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.

Population

How does Rust Devblog Server compare with other servers in the rankings?

Rust Devblog Server sits at #14,536 for seven-day player hours, placing it in the top 67% of ranked servers.

How full is Rust Devblog Server right now?

Rust Devblog Server is offline at the moment; the last sighting was 11 days 14 hours ago.

Connection

What steps get you onto Rust Devblog Server?

Open the console with F1 in Rust and type client.connect 94.229.24.50:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,v2362,ha77b8956,stok,gmrust

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
v2362
Protocol The server runs protocol 2362, so your game needs the same version.
ptrak
Networking This runs on RakNet, the standard layer.

Other

ha77b8956
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.
stok
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.