Element card · group Community · atomic number 15,164, its rank
Test Server
Offline 94.232.207.249:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Test Server?
The map on Test Server is procedural, made by the game.
What rules has Test Server set, and what settings are in force?
No gather rate appears in the name of Test Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
In what location does Test Server sit?
No region is published by Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 94.232.207.249:28015.
What Rust version does Test Server currently run?
Rust network protocol 2635 and build 168118 on Windows is what Test Server uses. The protocol must match for you to join; Steam will update your game.
Does Test Server stay up, and how reliable is its uptime?
Currently offline, Test Server was last seen 12 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 October 2026.
Wipe days
What is the wiping pattern on Test Server?
Test Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 6 hours ago.
Tags, lists
What should you understand from the tags Test Server carries?
The game's server browser reads the tags Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168118 (Build): It runs build 168118; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Test Server appear in?
These themed Rust Data Lab lists carry Test Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does Test Server compare with other servers in the rankings?
The seven-day player-hours table has Test Server at #15,164, in the top 70% of ranked servers.
What does the current player count on Test Server tell you?
Test Server is offline at the moment; the last sighting was 12 days 11 hours ago.
Getting on
What steps get you onto Test Server?
In Rust, press F1 and enter client.connect 94.232.207.249:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.