Element card · group Community · atomic number 13,272, its rank
server
Offline 94.242.18.144:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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2
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3
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4
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Rustoria.co - EU Main 11/ 250
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5
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Rustoria.co - EU East Medium 28/ 225
Quick answers
from the figures on this pageServer setup
What map is in play on server?
A procedural map runs on server, generated by the game.
What rules has server set, and what settings are in force?
No gather rate appears in the name of server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
Which location is server based in?
There is no region on record for server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 94.242.18.144:28015.
What Rust version does server currently run?
Rust network protocol 2633 and build 164530 on Windows is what server uses. The protocol must match for you to join; Steam will update your game.
Does server stay up, and how reliable is its uptime?
Right now server is offline, with its last appearance 39 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.
Wipe schedule
What is the wiping pattern on server?
server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 11 hours ago.
Where it appears
Which meanings sit behind the tags on server?
The game's server browser reads the tags server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does server appear in?
The Rust Data Lab lists that include server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does server place?
The seven-day player-hours table has server at #13,272, in the top – of ranked servers.
What does the current player count on server tell you?
No live signal from server right now, which was last seen 39 days 11 hours ago.
Getting on
What steps get you onto server?
You can connect by pressing F1 in Rust and entering client.connect 94.242.18.144:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.